This also officially moves the code base to using `PyQt6` including all
necessary reference changes and enum namespace path moves.
Also includes a small `.ui.order_mode` fix to cancel any
`Order.price <= 0` and a name error fix with logging using `msg`,
which is already used for the input order msg..
Turns out god widget resizes aren't triggered implicitly by window
resizes, so instead, hook into the window by moving what was our useless
method to that class. Further we explicitly define and declare that our
window has a `.godwidget: GodWidget` and set it up in the bootstrap
phase - in `run_qutractor()` during `trio` guest mode configuration.
Further deatz:
- retype the runtime/bootstrap routines to take a qwidget "type" not an
instance, and drop the whole implicit `.main_widget` stuff.
- delegate into the `GodWidget.on_win_resize()` for any window resize
which then triggers all the custom resize callbacks we already had in
place.
- privatize `ChartnPane.sidepane` so that it can't be mutated willy
nilly without calling `.set_sidepane()`.
- always adjust splitter sizes inside `LinkeSplits.add_plot()`.
Avoids some cyclical and confusing import time stuff that we needed to get
DPI aware fonts configured from the active display. Move the main window
singleton into its own module and add a `main_window()` getter for it.
Make `current_screen()` a ``MainWindow` method to avoid so many module
variables.
This makes it so you don't have to ctrl-c kill apps.
Add in the experimental openGL support even though I'm pretty sure it's
not being used much for curve plotting (but could be wrong).